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An ooze is a monster resembling an amorphous blob. For the most part they dwell in dark, moist areas, especially if they’re underground.
The party faced an ooze in the sewers of Summarch. It had been set as a guard by the Grandmother to protect her base of operations while she was away.
Known Talents and Abilities
Amorphous (As an incidental, an ooze may increase or decrease its silhouette by 1)
Corrosive Form (Any weapon or object not made of stone that strikes an ooze is immediately damaged by one step. Any creature not made of stone that succeeds in a Brawl attack against an ooze suffers 6 damage. Any armor made of metal, wood, or leather that is struck by an ooze is immediately damaged by one step [in addition to its pseudopod’s Sunder quality]. An ooze may spend a triumph on an attack roll [or a despair on an enemy’s roll] to immediately destroy an enemy’s metal, wood, or leather weapon or armor)
Flailing Pseudopods (An ooze does not increase the difficulty of its attacks to activate auto-fire)
Slime (An ooze is immune to blindness, deafness, any mind-affecting ability or skill, acid, or knockdown)
Split (If an attack on an ooze generates 3 threats, the creature will split into two smaller oozes with a wound threshold equal to half [rounded up] of the original creature’s remaining wounds)
Wall Crawler (An ooze may move along walls or ceilings without needing to make an Athletics check)
